Star sector

Download Adjusted Sector 0.6. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. Look for settings.json file that you can find in Adjusted Sector\data\config. Following fields define the number of stuff you will generate ...Assorted supplies required by ships and crew, ranging from rations and uniforms to munitions, spare parts, microfab feedstock, and prefab components.In-Game Description Supplies are a vital resource demanded throughout the sector. They are sold on nearly every market, and most-all activies will reward or consume supplies. Supplies are consumed by various different activies throughout the game ... I've been jumping around the sector surveying everything with dev mode, and I've found a few patterns for how to find good locations for colonies. This is all using the "mixed" sector setting, so there should be both "old" (more mineral resources) and "new" (more biological resources) star clusters. I'm assuming here that you'd rather not just ...UAF is a mainly ballistics-focused faction, with two exceptions. One you should already be aware of, the other is somewhat less obvious. Ships like the Lillaru, Rillaru and Lovala (M) have plentiful ballistic mounts, with decent to good survivability and mobility, serving well as line ships. Special mention to the Rillaru (or was it the SP ... Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. For details of trade between markets, see Economy. Trade occurs between markets, each of which can be a planet or a ...Skills are permanent bonuses or activated abilities acquired by the player and officers. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. Skills that affect the piloted ship may be upgraded to Elite once unlocked, providing additional benefit at the cost of a story point. 40 skills are available ... Aug 6, 2022 · Star Sector is way better right now. But it's also been in development much longer, with a lot of ideas reworked over the years. I think when both games are at their final state, they'll complement each other nicely. Star Sector being the more strategic game, and Star Valor being the more tactical one. #9. This is what i wrote for another post ok so slow and steady is how the early game is played get a dram and do some exploration missions (accept a bunch an area like 25% of the sector) just fly inbetween stars looking at each exploration missions that pop up and accept it if its in the area you want then after the first mission u accepted is down to 60 or so days go and do them all prioritizing ...Game+launcher is zoomed in/off-center. Fix: Right-click Starsector, Properties, Compatibility, Change high DPI settings, tick checkbox for "Override...Scaling performed by Application" Thanks to Normal Dude for the fix. Afterwards, for even better performance See G1GC VMParam Collection, made by @Himemi, not your tech support.Which is totally fine, but it probably makes more sense to point people towards games that are similar to Starsector. I mean personally I really like Dominions 5, but it's an insanely slow-paced game of weaponized autism where a single multiplayer match can last for six months or more which is about as far removed from a game of Starsector as I ...Decivilization is an act of destroying a market by completely collapsing the ruling polity, turning the planet uninhabited and giving it the 'Decvilized' market condition. For a market to decivilize, it must be at 0 stability for at least part of a period lasting around 16 months, where: the first month (i.e. approximately 16 months ago) must have had a stability of zero at sampling time ...Story points are a player-exclusive quasi-resource used for various purposes in the game. The player gains story points with XP, with four points gained over the course of reaching the next level. At max level (15), the player will also continue gaining story points at the same rate. The principal use of story points is to permanently build in hullmods into a ship (typically up to a maximum of ...Starsector.exe isn't the game, it's just a wrapper around Java. All the executable does is call java.exe with the arguments inside the vmparams file, so making it LAA does nothing. JAVA This change is also a placebo that won't affect the game's performance. Starsector ships with its own version of Java and doesn't touch your system's version. Starsector is an independent role-playing / sandbox / strategy / trading/exploration/space combat game by Fractal Softworks. The Domain of Man's latest expansion effort into the Persean Sector has been halted by the sudden and catastrophic collapse of the interstellar Gate network that connected the burgeoning empire to its colonies. The Pristine Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Pristine Nanoforges have a base price of 200 000 credits. When installed into an appropriate industry, a Pristine Nanoforge increases the industries' production of all commodities by 3 units. Additionally, having a Pristine Nanoforge installed will increase the ship quality of ...So what you read there is now called "colonies", and "outposts" are still around as easy to set up gas stations. Imho they aren't too expensive though, if you have a colony or two to offset the cost (2,500 per month I think). Good colonies can pull in around 250.000 per month, though an early colony (size 3 market, they grow slowly) can rake in ...Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders.Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) and dominate the Sector!UAF is a mainly ballistics-focused faction, with two exceptions. One you should already be aware of, the other is somewhat less obvious. Ships like the Lillaru, Rillaru and Lovala (M) have plentiful ballistic mounts, with decent to good survivability and mobility, serving well as line ships. Special mention to the Rillaru (or was it the SP ... Re: Mod Index (Categorized) Each mod comes in a zip or rar archive file. You have to extract the contained folder into your starfarer/mods/ folder, and then select the mod you need via the game launch menu. 1. you put the archived file directly into the mods folder.We’re getting close to releasing the alpha, and I’m happy to say that you’ll be able to start modding Starfarer in the very first release. The entire focus of the alpha is on combat, exposed through a set of missions. In each mission, two fleets face each other in a scenario you’ll run into naturally in the full game.Capital. Chicomoztoc (size 8), Aztlan Star System. The Hegemony is a martial successor state to the Domain formed by a 'lost legion' trapped in a backwater system by the collapse of the Domain gate network. Built upon a creative interpretation of protocols which indefinitely extends Domain-style martial law, the founders of the Hegemony ... Star Sector is way better right now. But it's also been in development much longer, with a lot of ideas reworked over the years. I think when both games are at their final state, they'll complement each other nicely. Star Sector being the more strategic game, and Star Valor being the more tactical one. #9.Issue a distress call. Enabled by default Help will take 10-20 days to arrive, although the first time (per character) Distress Call is used it only takes 1-3 days. Will always work the first two times per character. After that it has a chance (starting at about 1/3 and going up with increasing number of uses in the last ingame year) of doing nothing, and an equal chance of attracting a pirate ...Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) and dominate the Sector!Discussion 📝. my thinking basically goes that if you were to fight a fleet or station over a hostile planet, regardless if the planet has actually built the proper "heavy batteries" structure, there should be an effect in battle where shots will come randomly from any direction and be targeting your fleet. i'm imagining the effect to be very ...Issue a distress call. Enabled by default Help will take 10-20 days to arrive, although the first time (per character) Distress Call is used it only takes 1-3 days. Will always work the first two times per character. After that it has a chance (starting at about 1/3 and going up with increasing number of uses in the last ingame year) of doing nothing, and an equal chance of attracting a pirate ... Capital. Chicomoztoc (size 8), Aztlan Star System. The Hegemony is a martial successor state to the Domain formed by a 'lost legion' trapped in a backwater system by the collapse of the Domain gate network. Built upon a creative interpretation of protocols which indefinitely extends Domain-style martial law, the founders of the Hegemony ...Navarch Mars Kato of Kazeron, of the Persean League. circa c+160’s – Invasion of sector by the Warlord Loke. Rogue fleet of former Domain military warships under command of Onesimos Loke enters Persean Sector after raiding fringe worlds. Scores major victory by catching Hegemony taskforce unaware in Penelope’s Star.May 5, 2023 · However, their technology isn't perfect: - Fewer PD mounts, mostly energy-based. - Shield arc shrinks as hard-flux increases. - Poor durability, but with a few exceptions. Reach 25 Reputation with the Star Federation to be assigned a most important mission. 3d calculator
Aug 13, 2020 · We’re getting close to releasing the alpha, and I’m happy to say that you’ll be able to start modding Starfarer in the very first release. The entire focus of the alpha is on combat, exposed through a set of missions. In each mission, two fleets face each other in a scenario you’ll run into naturally in the full game. Apr 21, 2022 · The steam community for Starsector. Stasector is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. The player is a space captain who can seek out fortune and glory however they choose. I would love to see a steam release. I be willing to pay $60 usd. LazyLib is a library required by most other Starsector mods. Credits and distribution permission. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resourcesThis mod makes the Sector size bigger and let's you change the number of star systems generated, with a new hyperstorm map. By default this mod does: Increased map size 1.3x. Doubles the number of star systems, including blackholes. New hyperspace storm pattern. Adds an option to toggle the creation of hyperstorms. Custom amount of star systems:May 5, 2023 · Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders. Game+launcher is zoomed in/off-center. Fix: Right-click Starsector, Properties, Compatibility, Change high DPI settings, tick checkbox for "Override...Scaling performed by Application" Thanks to Normal Dude for the fix. Afterwards, for even better performance See G1GC VMParam Collection, made by @Himemi, not your tech support. in Re: Starsector 0.96a (Re... on September 06, 2023, 08:01:31 AM General Discussion. Talk about anything and everything Starsector related here. 96193 Posts 6893 Topics Last post by huggs in Re: Why not put it on St... on Today at 05:43:34 AM Child Boards: Blog Posts: Mods. Released and downloadable mods. 105928 Posts 499 TopicsIn the campaign, objectives are space structures found in star systems, which can only be built at stable locations. Three types of objective exist: the comm relay, nav buoy and sensor array. In combat, objectives appear as points on the map that generate certain tactical bonuses for their side. Objectives are initially neutral and each side can take control of an objective by having a ship ... dtw to vegas
Getting Started. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately).Discuss modding Starsector here. 48203 Posts 3390 Topics Last post by Greg Gory in How can I increase agent... on September 14, 2023, 10:58:43 PM Modding Resources. Tools, guides, and other resources. 4425 Posts 60 Topics Last post by DestinyPlayer in Re: [0.96a] GraphicsLib ... on September 11, 2023, 07:45:50 AM DocumentationMore gameplay and less ethics than leading brand space sims.Buy it here: http://fractalsoftworks.com/Or here if site is overloaded: https://t.co/1710p7yYwX?a...Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ... The Pristine Nanoforge is a special item. It can be installed into the Heavy Industry and Orbital Works industries. Pristine Nanoforges have a base price of 200 000 credits. When installed into an appropriate industry, a Pristine Nanoforge increases the industries' production of all commodities by 3 units. Additionally, having a Pristine Nanoforge installed will increase the ship quality of ...Raiding uses marines to attack a colony directly for the purposes of plunder or to disrupt facilities. Raiding is a feature added in version 0.9. The raid effectiveness is calculated as attacker strength / (attacker strength + defender strength), with a minimum divisor of 1. Higher raid effectiveness increases the loot acquired, industry disruption length and stability penalty from the raid ...Discuss modding Starsector here. 48203 Posts 3390 Topics Last post by Greg Gory in How can I increase agent... on September 14, 2023, 10:58:43 PM Modding Resources. Tools, guides, and other resources. 4425 Posts 60 Topics Last post by DestinyPlayer in Re: [0.96a] GraphicsLib ... on September 11, 2023, 07:45:50 AM DocumentationStarsector version 0.95.1a is now out! This is a .1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options.Star Sector is way better right now. But it's also been in development much longer, with a lot of ideas reworked over the years. I think when both games are at their final state, they'll complement each other nicely. Star Sector being the more strategic game, and Star Valor being the more tactical one. #9.swedish women
Dealing a 1500 damage burst to shields is no joke for a small ballistic weapon, however, the turn rate and accuracy make it less effective against fast frigates. 9 cost and a 5-second downtime make this weapon a lot less flexible than the railgun. Pure shield destroyer. Railgun: S-. The most consistent KE small ballistic. I decided to try the game after seeing the Sseth video and was wondering how you use the CD key, all it asks me for is an activation code. That's it. They're the same thing. Lol dude this rules! This was the default way to activate stuff up until a few years ago. Like from the 1970s till steam, and steam-like services.Stations are large defensive structures in orbit around planets, or sometimes housing markets in themselves. They present a powerful deterrent to hostile fleets and protect their planet from bombardments. The player can build a station for a colony using the provided industry. Pirates and the Luddic Path can also build stations (e.g. Pirate Base) in hidden locations, and the Remnants also have ...Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. For details of trade between markets, see Economy. Trade occurs between markets, each of which can be a planet or a ...Apr 21, 2022 · The steam community for Starsector. Stasector is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. The player is a space captain who can seek out fortune and glory however they choose. I would love to see a steam release. I be willing to pay $60 usd. Here comes the Star Wars mod in the year of 2020. The mod is currently on test stage, feedback and suggestions are highly appreciated. Features: 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. 4+ new systems: Coruscant Prime, Chandrila system, Kamino ...Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. For details of trade between markets, see Economy. Trade occurs between markets, each of which can be a planet or a ...Assorted supplies required by ships and crew, ranging from rations and uniforms to munitions, spare parts, microfab feedstock, and prefab components.In-Game Description Supplies are a vital resource demanded throughout the sector. They are sold on nearly every market, and most-all activies will reward or consume supplies. Supplies are consumed by various different activies throughout the game ...Starsector beginner guide. Starsector is a hard game, especially when you have no idea what to do. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. While there's no wrong way to play, here i'll focus on what i think is the easiest career.Starsector is an independent role-playing / sandbox / strategy / trading/exploration/space combat game by Fractal Softworks. The Domain of Man's latest expansion effort into the Persean Sector has been halted by the sudden and catastrophic collapse of the interstellar Gate network that connected the burgeoning empire to its colonies. The steam community for Starsector. Stasector is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. The player is a space captain who can seek out fortune and glory however they choose. I would love to see a steam release. I be willing to pay $60 usd.Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ... Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and ... Combat Readiness (CR) is a general measure of a ship's logistical status. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. Ships require CR to be deployed in combat, with ...Raiding uses marines to attack a colony directly for the purposes of plunder or to disrupt facilities. Raiding is a feature added in version 0.9. The raid effectiveness is calculated as attacker strength / (attacker strength + defender strength), with a minimum divisor of 1. Higher raid effectiveness increases the loot acquired, industry disruption length and stability penalty from the raid ...smeco pay bill
May 5, 2023 · Here comes the Star Wars mod in the year of 2020. The mod is currently on test stage, feedback and suggestions are highly appreciated. Features: 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. 4+ new systems: Coruscant Prime, Chandrila system, Kamino ... Leadership / planetary operations: +2 stability to all personally governed colonies is really nice for when you are settling new ones that need as much stability as they can get. +50% raid effectiveness and ground defense strength are great also. Industry / Colony Management: More administrators and double the colony cap.Getting Started. For new players, it is highly recommended to play through the in-game tutorials and to read about the Game Mechanics. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately).Dealing a 1500 damage burst to shields is no joke for a small ballistic weapon, however, the turn rate and accuracy make it less effective against fast frigates. 9 cost and a 5-second downtime make this weapon a lot less flexible than the railgun. Pure shield destroyer. Railgun: S-. The most consistent KE small ballistic. Star Sector = more depth, management, complexity albeit similar setting - if you have the time and willingness to learn it's great and will consume possibly hundreds of hours As a older and now more casual gamer, I currently prefer Star Valor. Maybe when I get bored of SV eventually, SS will take it's crown.Dealing a 1500 damage burst to shields is no joke for a small ballistic weapon, however, the turn rate and accuracy make it less effective against fast frigates. 9 cost and a 5-second downtime make this weapon a lot less flexible than the railgun. Pure shield destroyer. Railgun: S-. The most consistent KE small ballistic. Decivilization is an act of destroying a market by completely collapsing the ruling polity, turning the planet uninhabited and giving it the 'Decvilized' market condition. For a market to decivilize, it must be at 0 stability for at least part of a period lasting around 16 months, where: the first month (i.e. approximately 16 months ago) must have had a stability of zero at sampling time ...afterwards, make a refinery so you can make your own metal for your own heavy industry stuff. so for industries, world 1 (the good farm) will have mining > light industry > farming + 1 of your choice. edit: so for world 2 I would have mining, refining, heavy industry +1 one of your choice. more edit: also, if there is a spare shithole planet in ...4. moloch yellow star system in the east of the map. Wendigo constellation. has 3 habitable planets. 1 class V water world orbiting a gas giant with asteroids and a closby desert world. Tered Kathon, Water world. 100% hazard. vast ruins, +1ore,+1organics. The arid world here has organics and both ores.Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Dev mode can be activated by editing settings.json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. Do note, however, that it will not fully activate it (e.g. you're unable to modify other faction's colonies ... Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. For details of trade between markets, see Economy. Trade occurs between markets, each of which can be a planet or a ...May 5, 2023 · Here comes the Star Wars mod in the year of 2020. The mod is currently on test stage, feedback and suggestions are highly appreciated. Features: 9 factions: Galactic Empire, New Republic, Galactic Republic, CIS, Mandalorian, Zann Consortium, Black Sun, First Order and Chiss Ascendancy. 4+ new systems: Coruscant Prime, Chandrila system, Kamino ... The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. The ship can also be renamed and its weapon groups changed here. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. A ship can be restored while at a dock to ...I've been jumping around the sector surveying everything with dev mode, and I've found a few patterns for how to find good locations for colonies. This is all using the "mixed" sector setting, so there should be both "old" (more mineral resources) and "new" (more biological resources) star clusters. I'm assuming here that you'd rather not just ... I decided to try the game after seeing the Sseth video and was wondering how you use the CD key, all it asks me for is an activation code. That's it. They're the same thing. Lol dude this rules! This was the default way to activate stuff up until a few years ago. Like from the 1970s till steam, and steam-like services.walmart spark driver loginAll of which is to say: I’m going to be writing about some new content for Starsector which involve the various Luddic factions: the Church, the Knights, and a touch of the Path. In particular, this is a new mission which involves visiting a series of Luddic shrines, having some encounters along the way, and taking a stance on Luddism in general.Bringing them back from mothballing only costs a tiny amount of supply. They can be scuttled for the same resources as a more expensive frigate. Or used in a suicide run distraction to slow down a superior force. A perfectly disposable ship. The benefits of a Dram are well known.ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it.Just a list of all the bar missions (and my ratings) you can find. delivery mission (based on your cargo space) - this is the golden mission; with a few colossuses or an atlas or two you can get it to a 500k delivery mission that you can use 1 story point (100% refunded) to boost to around 700-800k. Do check if you have enough space, especially ...1. pedro1_1 • 3 yr. ago. I will say, some mods can change a lot of the game, so have caution. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and ...STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu...However, their technology isn't perfect: - Fewer PD mounts, mostly energy-based. - Shield arc shrinks as hard-flux increases. - Poor durability, but with a few exceptions. Reach 25 Reputation with the Star Federation to be assigned a most important mission.Dec 12, 2018 · LazyLib is a library required by most other Starsector mods. Credits and distribution permission. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources I decided to try the game after seeing the Sseth video and was wondering how you use the CD key, all it asks me for is an activation code. That's it. They're the same thing. Lol dude this rules! This was the default way to activate stuff up until a few years ago. Like from the 1970s till steam, and steam-like services. Quoting their website: <br /> Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration and economic ...There are various official lore related blog posts, with A True and Accurate History of the Persean Sector being the most prominent A True and Accurate History of the Persean Sector Uniquifying the Factions, Part 1 Uniquifying the Factions, Part 2 Building Better Worlds A Starsector Reading List Ships & Stories Lore Spotlight: Factions and Worlds Factions Timeline Characters The Core Worlds ...The steam community for Starsector. Stasector is an in-development open-world single-player space-combat, roleplaying, exploration and economic game. The player is a space captain who can seek out fortune and glory however they choose. I would love to see a steam release. I be willing to pay $60 usd.Upgrade both spaceports to Megaport for growth bonuses for 300,000 each. Phase 3. Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. Build a heavy industry, add on a pristine nanoforge.yiddish 24
Navarch Mars Kato of Kazeron, of the Persean League. circa c+160’s – Invasion of sector by the Warlord Loke. Rogue fleet of former Domain military warships under command of Onesimos Loke enters Persean Sector after raiding fringe worlds. Scores major victory by catching Hegemony taskforce unaware in Penelope’s Star.4. moloch yellow star system in the east of the map. Wendigo constellation. has 3 habitable planets. 1 class V water world orbiting a gas giant with asteroids and a closby desert world. Tered Kathon, Water world. 100% hazard. vast ruins, +1ore,+1organics. The arid world here has organics and both ores. Combat Readiness (CR) is a general measure of a ship's logistical status. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. Ships require CR to be deployed in combat, with ...Capital. Chicomoztoc (size 8), Aztlan Star System. The Hegemony is a martial successor state to the Domain formed by a 'lost legion' trapped in a backwater system by the collapse of the Domain gate network. Built upon a creative interpretation of protocols which indefinitely extends Domain-style martial law, the founders of the Hegemony ...I've been jumping around the sector surveying everything with dev mode, and I've found a few patterns for how to find good locations for colonies. This is all using the "mixed" sector setting, so there should be both "old" (more mineral resources) and "new" (more biological resources) star clusters. I'm assuming here that you'd rather not just ... Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Issue a distress call. Enabled by default Help will take 10-20 days to arrive, although the first time (per character) Distress Call is used it only takes 1-3 days. Will always work the first two times per character. After that it has a chance (starting at about 1/3 and going up with increasing number of uses in the last ingame year) of doing nothing, and an equal chance of attracting a pirate ... Discussion 📝. my thinking basically goes that if you were to fight a fleet or station over a hostile planet, regardless if the planet has actually built the proper "heavy batteries" structure, there should be an effect in battle where shots will come randomly from any direction and be targeting your fleet. i'm imagining the effect to be very ...Assorted supplies required by ships and crew, ranging from rations and uniforms to munitions, spare parts, microfab feedstock, and prefab components.In-Game Description Supplies are a vital resource demanded throughout the sector. They are sold on nearly every market, and most-all activies will reward or consume supplies. Supplies are consumed by various different activies throughout the game ... All of which is to say: I’m going to be writing about some new content for Starsector which involve the various Luddic factions: the Church, the Knights, and a touch of the Path. In particular, this is a new mission which involves visiting a series of Luddic shrines, having some encounters along the way, and taking a stance on Luddism in general.Starsector Unofficial Discord Server: Tartiflette: 0 82842 December 10, 2016, 02:21:02 PM by Tartiflette: On SO Eradicators « 1 2 ...May 5, 2023 · Simple mod with questionable spritework that adds some pirate and [REDACTED] ships, along with a small faction named Machina Void Shipyards with Nexerelin integration. If you are updating this from 0.40 or earlier, please go into the Starsector/saves/missions folder and delete all variant data from the "mvstest" and "unyielding" folders. blonde hair filter
LazyLib is a library required by most other Starsector mods. Credits and distribution permission. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resourcesThe Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. After defeating it, the ship can be recovered in a somewhat weaker form for player use. Its default name is "TTS Xenorphica". As the Ziggurat is a unique, distinctive ship, while it is in the player fleet other fleets will always recognize ...Decivilization is an act of destroying a market by completely collapsing the ruling polity, turning the planet uninhabited and giving it the 'Decvilized' market condition. For a market to decivilize, it must be at 0 stability for at least part of a period lasting around 16 months, where: the first month (i.e. approximately 16 months ago) must have had a stability of zero at sampling time ...There are various official lore related blog posts, with A True and Accurate History of the Persean Sector being the most prominent A True and Accurate History of the Persean Sector Uniquifying the Factions, Part 1 Uniquifying the Factions, Part 2 Building Better Worlds A Starsector Reading List Ships & Stories Lore Spotlight: Factions and Worlds Factions Timeline Characters The Core Worlds ...